»Imagine a place that defies your senses. Imagine rhythms that affect your vision. Imagine a room where the dimensions of the space appear resilient. Imagine the pressure of sound transforming a body into vibrations. Imagine light that makes you perceive darkness. GRIND offers this place – where the components of body, light and sound create binds that affect, confuse and move.«
Jefta van Dinther’s performance crushes the various forms of materiality and energies into a changed, transferred sensory substance, which enables us to smell the body in colours, sounds and shapes of our surroundings. It moves and metabolises into a landscape of our unexpected perception and with this creates a special form of bodily parallax. CoFestival has been trying to invite Jefta van Dinther’s performance Grind to the festival for a number of years and this year we finally succeeded. This is one of the most referential contemporary dance solos of the last years, and it truly should not be missed.
Koncept/Concept: Jefta van Dinther, Minna Tiikkainen
Koreografija in ples/Choreography and dance: Jefta van Dinther
Oblikovanje svetlobe/Lighting design: Minna Tiikkainen
Oblikovanje zvoka/Sound design: David Kiers
Produkcija/Production: Jefta van Dinther Sure Basic, Minna Tiikkainen
Produkcijsko vodstvo/Production management: Emelie Bergbohm
Postprodukcija /Distribution: Koen Vanhove
Administracija/Administrative structure: Interim Kultur Sweden, Frascati Productions The Netherlands
Koprodukcija/Co-producers: Frascati Productions (Amsterdam), Weld (Stockholm), Tanzquartier (Vienna), PACT Zollverein (Essen), Grand Theatre (Groningen) in/and Jardin d’Europe preko/through Cullberg Ballet (Stockholm)
Due to special lighting effects people with epilepsy are advised not to attend the performance.
More info: www.cofestival.si.
+++
Kino Šiška, Katedrala Hall, 20th September 2017, after the performance A P N E A
Sic!, discussion: Disassembling the view
Debaters: members of sic! and audience.
Discussion parameters: performances One and Grind, playfulness, serendipity, changing perspectives, playing with formats.
Task: play.